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Yukumo Forest - CGI

I have been working on this personal project for the last 2 month, it started as simple project of scene asembling of vegetation but with the realese of "MH Rise" i couldn´t resist to do something inspired on MH, mainly by "Monster Hunter Portable 3 Intro". The hat and sword are part of the yukumo armor set, all the assets made by me have been textured using substance painter, the renders were made on redshift, and later the postproducccion with Nuke. Hope you like it hunters!!

(The vegetation and rocks use for this scene are from "quixel megascans", and the models made by me are a fan art of the videogame MH of "Capcom")

this are all the assets made by me used in this scene